The MONEY $tat
The Super Bowl winner, in all probability, will out perform the loser
on Bud's Killer Stat II, Points per Pass Attempt.
Super Bowl winner last year was 0.4 Points per Pass greater on
offense than their defense allowd, loser only 0.25.
Loser likely broke their game plan early. Instead of staying with
their running game plan they went to the air. Unsuccessfully.
Points per Pass (offense) and Points per Pass (defense) make up
Bud's Killer Stat II. The stat measures more than simple passing
efficiency. It also measures the run/pass balance.
Since a team can't run and pass on the same play, the
more they run the less they pass. When the run/pass ratio is out of
balance, Killer Stat II rockets through the roof.
When they pass more than they run, this key stat sinks. And this is
especially true when a team breaks its game plan early,
When the ball is in the air the team is steaming through troubled
waters for the more you pass the more your are sacked and
intercepted.
Since the sack costs 3+ points in the winning margin and the INT
costs 6+ points these stats become Killer Stats, too.
The graphics below picture the Panthers and Patriots across the 17-week
season plus their playoff games.
Points per Pass Att
Carolina Panthers
2003 through Week 17
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